Friday, April 11, 2008

Dreamcast...


The Sega Dreamcast was released on September 9, 1999. Sadly, this is a system I didn't get "Fully Involved" in until Phantasy Star Online was released in 2000. Shortly thereafter the system was canceled, and much like my Saturn collection, I picked things up on the secondary market.

Games like Sonic Adventure, NFL 2k, and PSO made this a great console that died well before it's time. To me the Dreamcast is much like the Wii, only it didn't have a gimick to help keep it afloat. The Dreamcast was very underpowered in comparision to the PS2 or GameCube. And with their partner for the project getting fully into the console scene with the XBOX, 4 consoles on the market was just too much for Sega to bear.

Also, issues arose with the copy protection on the box, and it was found out that every model produced could run non-signed games with relative ease. This was a big problem because of piracy, but it was also a major boon to the emulation and homebrew scene. Site such as DCEMU got their start as being a resource to learn about how to create and publish non-signed Dreamcast games.

Last night I finally decided to pull out ye' ole Dreamcast and fire it up. At first I tried out my copy of Daytona USA Championship Circuit. I will tell you that the feel for this game is non-existant: Basically even with the rumble pack in the unit, you cannot "feel" the games mechanics while driving. I only had a chance to play one other game before packing the unit up for the night, so I chose Marvel vs Capcom 2. Boy I've forgotten how much I miss those 2D fighters from Capcom. I happen to have a Saturn to Dreamcast controller adpater, so I used my Saturn arcade stick. The game was silky smooth and fun to play, but I'm going to have to find my import copy of Marvel vs Capcom for the Saturn and try it out soon enough to compare it for gameplay feel. For some reason it almost felt too smooth, and I still had a feeling of disconnect with the system.

Even with only the RGB inputs, the graphics were definitely nice. I tried out the VGA adapter that I have, but my TV wouldn't accept the video mode that the system was trying to use. Once I find more of my games, most of them are boxed up since we're hopefully moving in the near future, I'll have to get an S-Video cable and try out the system with that as well.

1 comment:

Ditaur said...
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