Monday, July 7, 2008

Complication Frustration

It seems like, at least for me, the older I get the less I want to deal with frustations that come from complexity. Things that take me from my drone-like motion through the day seem to really agitate me anymore.

Like today - Brighthouse was supposed to be coming out to install Digital Phone for the house, since my current voip provider is closing it's doors sometime this month. Thing is, I really don't have a cable jack in the house, and was willing to spend their $20 on having someone else do it. The guy comes out to do the install today, and tells my wife that it's "Impossible" to do, I'd have to get an electrician or something.

That tells me it's not "impossible", but it's going to require more work than he's willing to do, or can charge back to Brighthouse for. So now I have a new hassle of running the cable myself and dealing with all the quirkiness of doing the cable run.

Personally, I think it's a matter of "boulders, rocks, pebbles and sand in the jar" type of deal. I already know I've got more than I can do, and how I fill my available time with things to do is a big part of that. Frustration comes in when I can't spend the time they way I want to, which is constantly. Seems that whenever one thing that I really need to get taken care of is done, I have 15 other things that crop up.

On that thought, I really should get an email out about the flooring upstairs, see what I'm going to do with that frustration.

Monday, June 30, 2008

Cisco LIVE!

Last week I got exposed to the big, gigantic bowl of Kool Aide known as "Cisco Live!". This is the rebranding of their "Networkers" convention that they've done now 19 times. After feeling like I've been drinking from a firehose, I will say I came away with more of an idea of the vision from Cisco than I think I've ever had from the company. Maybe it's just bad local representation (as in Sales force) or just great representation by their competition down here, but I've had a very jaded view of Cisco for a very long time. Three distinct things caught my attention during the week though -

  • Cross Market Leadership: They aren't just the "best of breed" in one thing - they are competitive in so many different areas that they really interconnect and intersect their IP. That's not saying that the product in the end is the best, and I'm still turned off on the "one stop shop" since the old days of Lucent/Nortel beating folks up. That said, it's still impressive that they have leading market share (top 2/3) in over 20 products.

  • Trying new ideas on themselves first: John Chamber's keynote talked at length about how Cisco has evolved over the last 8 years to bring about a new corporate structure that is based on collaboration instead of hierachy. Granted some of the hierachy still exists, but from the presentation given a lot of the middle management is distributed. Think "Bit Torrent vs FTP" in design structure, and while the metaphor might break down shortly after that, the mental image seems to be similar.

  • IPv6 - they seem to have put a lot of effort into implementing IPv6 today. They show where and why folks will be moving to it, and the concept of the issues that Cable MSO's are having is probably the first place where wide-spread IPv6 will be needed. All the work that's been done on tunneling v6 through v4 is going to be important very soon, too.
That said, I came away with a lot of brain food for the next few months. I need to start trying to blog more, and actually do blogs during events instead of afterwards, to try to get more of my thoughts down to review later.. but that will come with modivation and time.

Wednesday, June 11, 2008

Why Metallica STILL sucks

In July of 2003, the Orlando Weekly posted an article about Why Metallica Still Sucks. It was a really well done piece of journalism, with a jade against Metallica. A band that was literally on top of the world in 1992, now personally I consider them a joke. They probably have some of the most recognizable metal in the business, and inspired a generation of bands. Thing is - their trademark vocal sounds have been lost to aging, and their trademark is now to be anti-fan.

They used to be the band that encouraged folks to tape their live performances and share it with their fans, now they ask journalists to not report on how bad their new album is. I found the following the most disturbing, though:
Metallica's management and PR team knew who the (anonymous) writer of the piece was, as they invited him; if they chose to do so, they could probably make his livelihood more difficult to earn in the future.
That is beyond disturbing - the fact that a company was pressured by "you'll never work in the business again" in the age of the Internet is still a sad, sick reality is just preposterous. There was no NDA signed, and the product was obviously not ready to be commented on per se. This turned from a possible win PR-wise by Metallica into what should be a complete nightmare.

After the flop of that "St. Anger" was, I don't know how much more "music" (if you can call what St. Anger was really music) we'll see from them. They shouldn't have to produce more music, they keep whoring out the old hits to their fans over and over again. At least they have that pension plan to blow on booze and whores.

Tuesday, May 27, 2008

Technology Demos

Personally, I love the concept of a technology demo. It shows what could be done with a product or an idea. It's a proof of concept. What I find amazing is the fact that Nintendo has turned these into a profit margin. It seems that they have decided to push the envelope not with high quality, well designed games that have folks really re-thinking how they play, but with gimicks and technology demos of what could be done.

Last week my wife bought Wii Fit. My overall impression is actually positive for the product, but right now I want to focus in on and be really critical of what it is - it's a technology demo. The "trainers" are horridly underdone - and I don't just mean the graphics, which are bad in almost every way. They aren't animated for the most part, heck their lips don't even move, and the backgrounds look like they are from a PSOne, not a current generation console. The balance board is sometimes slow to respond, and the software could do more to determine how well you are doing with the pose, but it doesn't seem to. It also is horrid for motivation. The first thing it does is it weighs you, and figures out your BMI. It claims that around 22 is "optimal", and tells you that while doing the tests, but it's also records that as borderline obese (you figure that one out). During the tests it asks if you easily trip while walking, or if you have problems standing up. Overall I'd say that the overall tone is "demeaning". I'd guess that at least 2 out of 10 households that play this are going to bring it back to gamestop as used within 6 weeks because they aren't having any positive effects from it, and the self image of their child (or themselves) is horridly impacted.

Down to the workouts. The yoga is good, and you do feel some good initial burn from it. The pushup-plank pose really gives me a chest workout so far. My big gripe here is that you can't configure a 10 or 15 minute workout and just go through the poses. To do 10 minutes of working out takes a good 5 minutes of downtime between poses to go through their stupid slow talking and menus. There is very little to help folks trying to learn on what they should do, like don't work out the same muscle group every day, but try to break it up (legs one day, chest/arms the next). The mini-games are good, but they are mini-games, and everything requires unlocking. Whoever came up with the idea of unlocking basic fitness routines should pretty much be shot.

Maybe someone will take the balance board idea and come up with a really solid workout routine around it, one that's can become almost a personal trainer for folks. The concept is there, the technology demo I'm sure will sell well. Now maybe a real top-notch studio will do the actual work. Maybe they can get a sponsor of a real fitness guru to go through the workouts, and then you can get a varied and healthy workout. Hasn't happened yet on the Wii, though. Then again, maybe it'll need to be mimicked by the other two systems to be taken seriously...

Thursday, May 8, 2008

Adversity

I'm not 100% sure if I should feel as relieved and happy as I do right now, over something as trivial as what I did this week. The "adversity" was something normally I'd just roll my eyes about, honestly. I decided instead of spending over $1,000 on a new PC system this year as a reward from a good bonus check and the new stimulus program, that I'd try to just get what I really need to push my existing system for another year or so. So I bought a new case, some additional fans and CPU heat sink, and a new hard drive. What I figured is that if I could overclock my existing A64 3000+ a fair amount, as well as re-install the OS and put it in a case I didn't loathe, that it could easily do what I wanted it for another year - namely do some media serving to my 360, and play World of Warcraft.

So I picked up a new CoolerMaster case, which I adore so far btw, a nice CPU heatsink, and a 500gig 7200RPM SATA drive. My existing copy of XP has been on this rig since 2005, and is installed on a 120g UDMA133 IDE drive. So I figured by putting a fresh copy of XP on a new drive, I'd be golden. I had a copy of XP MCE 2005 I picked up a while back, so I figured I could play around with Media Center to the 360 while I was at re-installing so after putting the new hardware together I started there. Got everything installed, and as far as I could tell, everything was running fine. Try to load up WoW, and the frame rates would drop off. Spent literally days fiddling with it, but always came back to if I launched up the copy of XP on the IDE drive, it ran fine. Tried new drivers, old drivers, drivers that I had on my IDE drive still... always came back to bad frame rates.

So last night, after reading more tips of things to play around with on the official WoW boards, I decide one last time to wipe the drivers and try using the latest and greatest from nVidia. I noticed that I may have downloaded the nForce motherboard drivers from the wrong place, as my old nForce3 is listed in their "legacy" driver section, so I get those instead. I re-download a fresh copy of the newest Forceware drivers as well. After a few bumps in the road, needless to say the Ethernet chip on the motherboard overall is a very unhappy camper in this setup anymore, I get the system back up and launching into WoW. And the frame rates are solid. They aren't perfect mind you, I get 20-40fps on average in most zones including the most notoriously lagging ones, and the UI doesn't slow down so I'm not typing and waiting to see what I type.

And so, I'm happy. Simple pleasures I guess, but it's nice to take a mountain that you know you can climb and make it to the top.

Friday, May 2, 2008

Over-Stimulated

So, after having my 360 for almost a year now, I have amassed a pretty decent collection of games. The one thing that I've noticed, is that a large majority of them are rated "M" (for Mature). When you look at the commercials on TV for games, most of them state "Rated 'M' for Mature" in the commercial, while they are showing cool graphics and/or cutscenes. The question to me doesn't become are we creating a society where women are beaten and children are killing chilren - we've had that for decades now. The question is what are we glorifying to our kids throughout ALL of society.

Now, I'm not saying I will buy GTA IV or whatever, but I really have reservations with Glenn Beck's comments that it is creating a better killer. I think the research was solid, the facts pretty straight, but the premise was failing. Because GTA makes you press a button on a controller and watch in third person the reaction, instead of making you fire a realistic weapon in first person, I'm not sure I can buy into his strangely anti-military, right wing fear of Big Brother concept that video gaming is making our kids to be killers. Better tacticians, maybe.

Whether we want to believe it or not, video gaming really is more of a litmus test of our society than an actual change mechanic. How many of the top selling games that come out each month are inappropriate for someone 8-14? How many movies are PG-13 or higher? How many of the "glamorous" TV shows are TV-MA? How many books on the shelf are to the literary level of a street worker, and become NYTimes best sellers or whatever?

We as a society want to wage wars on so many things, but we spend way too little time wanting to spend time looking at our own self indulgence. Video games aren't the evil of the world, neither is TV or movies. A "Big Mac" isn't going to kill you. Having 37 of 'em in a month might, though.

Maybe if we'd spend more time diversifying ourselves, instead of indulging on the mental mush candy fed to us as a whole, we'd be a much different society. But then again, who ever said that the Enemy ever wanted us to be spiritually and mentally fed? It's like Hanzel and Gretel at a spiritual and cosmic level...

Wednesday, April 30, 2008

Job Abandonment

Going to be brief on this, mostly because it has me worked up enough to babble but not enough to really rant fully on. I really don't get why folks would want to abandon their job, and at least not do the right thing and at the very least email someone (HR, their boss, a friend in the company) that they are leaving.

By leaving with no notice, and leaving clues that folks have to figure out the person that is hurt the most in the end is really yourself. Friends you had can be put off that you just left, past employers wouldn't re-hire you or give out a good reference to a new job. When a new employer checks with HR at the old job, they'll find out you were terminated for job abandonment, and may pass over hiring you.

It definitely feels like to me that it must be a personality thing or something. Guess it's one of those neurosis I can be glad I don't have.